The Asia-Pacific media and entertainment market is projected to witness considerable growth during the forecast period. The major factors contributing to the growth of the market include the increasing internet penetration in the emerging economies of the region, especially India and Vietnam, which is leading to the growth of the online media and entertainment market in the region. Moreover, the continuous expansion of Asia-Pacific region in the offline media and entertainment industry, including the construction of amusement parks and event and trade shows, is further augmenting the market growth in Asia-Pacific.
The media and entertainment market is bifurcated into two types, namely online/digital platform and offline platform. The online platform media and entertainment market includes radio & music, digital signage, theatrical productions, gaming, video streaming, and others. The offline platform media and entertainment market includes events and trade shows, amusement parks, and others. Among these platforms, the online platform of media and entertainment market is estimated to project a significant growth during the forecast period. This growth is backed by the rising demand for video streaming and online gaming across the globe.
Geographically, Asia-Pacific media and entertainment market is analyzed for China, Japan, India, and rest of Asia-Pacific. China contributed the major share in Asia-Pacific media and entertainment market in 2019 and is expected to retain at its position during the forecast period. The dominance of China in Asia-Pacific market is mainly due to the rising expansion of film industry in the country. India is projected to exhibit a considerable CAGR in Asia-Pacific media and entertainment market during the forecast period, owing to the rising internet penetration in the country.
The Asia-Pacific media and entertainment market is influenced by product development and advancements conducted by the market players. The key players of the media and entertainment market include Alibaba Pictures Group, Eros International Media Ltd., Fantawild Holdings Inc., Sony Corp., Netflix Inc., and Apple Inc. These players are playing a significant role in the growth of the media and entertainment market by providing various products and adopting several strategies such as merger and acquisition, partnerships and collaboration, technological development, and others.
RESEARCH METHODOLOGY
The market study of the Asia-Pacific media and entertainment market is incorporated by extensive primary and secondary research conducted by the research team. Secondary research has been conducted to refine the available data to breakdown the market in various segments, derive total market size, market forecast, and growth rate. Different approaches have been worked on to derive the market value and market growth rate. Our team collects facts and data related to the market from different geography to provide a better regional outlook. In the report, the country-level analysis is provided by analyzing various regional players, regional tax laws and policies, consumer behavior, and macro-economic factors. Numbers extracted from secondary research have been authenticated by conducting proper primary research. It includes tracking down key people from the industry and interviewing them to validate the data. This enables our analyst to derive the closest possible figures without any major deviations in the actual number. Our analysts try to contact as many executives, managers, key opinion leaders, and industry experts. Primary research brings the authenticity of our reports.
Secondary sources include:
The report provides an in-depth analysis of the market size and growth opportunities. The report will serve as a source for 360-degree analysis of the market thoroughly delivering insights into the market for better business decisions.
Market Segmentation:
The Report covers:
1. Report Summary
1.1. Research Methods and Tools
1.2. Market Breakdown
1.2.1. By Segments
1.2.2. By Geography
2. Market Overview and Insights
2.1. Scope of the Report
2.2. Analyst Insight & Current Market Trends
2.2.1. Key Findings
2.2.2. Recommendations
2.2.3. Conclusion
2.3. Rules & Regulations
3. Competitive Landscape
3.1. Company Share Analysis
3.2. Key Strategy Analysis
3.3. Key Company Analysis
3.3.1. Overview
3.3.2. Financial Analysis
3.3.3. SWOT Analysis
3.3.4. Recent Developments
4. Market Determinants
4.1. Motivators
4.2. Restraints
4.3. Opportunities
5. Market Segmentation
5.1. Asia-Pacific Media and Entertainment Market by Type
5.1.1. Online/Digital Platform
5.1.1.1. Radio & Music
5.1.1.2. Digital Signage
5.1.1.3. Theatrical Productions
5.1.1.4. Gaming
5.1.1.5. Video Streaming
5.1.1.6. Others (Virtual Reality and Podcasts)
5.1.2. Offline Platform
5.1.2.1. Events and Trade Shows
5.1.2.2. Amusement Parks
5.1.2.3. Others (Newspaper/Magazines)
6. Regional Analysis
6.1. China
6.2. India
6.3. Japan
6.4. Rest of Asia-Pacific
7. Company Profiles
7.1. Alibaba Pictures Group
7.2. Amazon Web Services, Inc.
7.3. Apple Inc.
7.4. Contagious Malaysia Sdn Bhd
7.5. Eros International PLC
7.6. Event and Entertainment Management Association
7.7. Facebook, Inc.
7.8. Fantawild Holdings Inc.
7.9. Google LLC
7.10. Hong Kong Disneyland
7.11. Intel Corp.
7.12. LG Electronics Inc.
7.13. Microsoft Corp.
7.14. Netflix Inc.
7.15. Samsung Electronics Co., Ltd.
7.16. Sony Corp. (Sony Pictures Entertainment)
7.17. The Walt Disney
7.18. Viacom CBS Inc. (Paramount Pictures Corp.)
1. ASIA-PACIFIC MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY TYPE, 2019-2026 ($ MILLION)
2. ASIA-PACIFIC ONLINE/DIGITAL PLATFORM FOR MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)
3. ASIA-PACIFIC OFFLINE PLATFORM FOR MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)
4. ASIA-PACIFIC MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY GEOGRAPHY, 2019-2026 ($ MILLION)
5. CHINA MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY TYPE, 2019-2026 ($ MILLION)
6. JAPAN MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY TYPE, 2019-2026 ($ MILLION)
7. INDIA MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY TYPE, 2019-2026 ($ MILLION)
8. REST OF ASIA-PACIFIC MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY TYPE, 2019-2026 ($ MILLION)
1. ASIA-PACIFIC MEDIA AND ENTERTAINMENT MARKET SHARE BY TYPE, 2019 VS 2026 (%)
2. ASIA-PACIFIC MEDIA AND ENTERTAINMENT MARKET SHARE BY GEOGRAPHY, 2019 VS 2026 (%)
3. INDIA MEDIA AND ENTERTAINMENT MARKET SIZE, 2019-2026 ($ MILLION)
4. CHINA MEDIA AND ENTERTAINMENT MARKET SIZE, 2019-2026 ($ MILLION)
5. JAPAN MEDIA AND ENTERTAINMENT MARKET SIZE, 2019-2026 ($ MILLION)
6. REST OF ASIA-PACIFIC MEDIA AND ENTERTAINMENT MARKET SIZE, 2019-2026 ($ MILLION)