The China home entertainment devices market is estimated to grow at a CAGR of more than 6% during the forecast period. China is the most populated country across the globe with an economy of $13.4 trillion, offers enormous potential for the home entertainment devices market. The country, a land of pockets of remarkable growth and opportunities, has witnessed tremendous growth in the home entertainment devices industry in the last few years. High disposable income, high internet penetration rate, and rapid proliferation in entertainment devices are some of the primary factors stimulating the growth of the home entertainment devices market in China.
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The China home entertainment devices market is segmented on the basis of product type and distribution channel. Based on the product type, the home entertainment devices market is segmented into audio devices, video devices, and gaming consoles. The video devices segment is leading the market value share and is expected to stay strong during the forecast period. The emergence of domestic players has increased significantly in the last decade with more than 200 companies entering the entertainment devices market. The audio devices segment is expected to perceive strong sales growth with an increasing market for audio systems and speakers.
Based on the distribution channel, the market is segmented into in-store and online. In-store or offline sales remain strong and expected to stay steady with significant growth expected in online sales over the next few years. The ease of availability of the internet has made it convenient for individuals to utilize online platforms for electronics shopping.
China is home to numerous electronic goods giants including Haier Group Corporation and TCL Corporation. However, half of the entertainment industry is running around small-scale domestic players providing significant growth to the country’s economy.
Research Methodology
The market study of the China home entertainment devices market is incorporated by extensive primary and secondary research conducted by the research team at OMR. Secondary research has been conducted to refine the available data to breakdown the market in various segments, derive total market size, market forecast, and growth rate. Different approaches have been worked on to derive the market value and market growth rate. Our team collects facts and data related to the market from different geography to provide a better regional outlook. In the report, the country-level analysis is provided by analyzing various regional players, regional tax laws and policies, consumer behavior and macro-economic factors. Numbers extracted from secondary research have been authenticated by conducting proper primary research. It includes tracking down key people from the industry and interviewing them to validate the data. This enables our analyst to derive the closest possible figures without any major deviations in the actual number. Our analysts try to contact as many executives, managers, key opinion leaders, and industry experts. Primary research brings authenticity to our reports.
Secondary Sources Include
The report provides an in-depth analysis of market size, intended quality of the service preferred by consumers. The report will serve as a source for a 360-degree analysis of the market thoroughly integrating different models.
Market Segmentation
The Report Covers
1. Report Summary
1.1. Research Methods and Tools
1.2. Market Breakdown
1.2.1. By Segments
1.2.2. By Geography
2. Market Overview and Insights
2.1. Scope of the Report
2.2. Analyst Insight & Current Market Trends
2.2.1. Key Findings
2.2.2. Recommendations
2.2.3. Conclusion
2.3. Rules & Regulations
3. Competitive Landscape
3.1. Company Share Analysis
3.2. Key Strategy Analysis
3.3. Key Company Analysis
3.3.1. Overview
3.3.2. Financial Analysis
3.3.3. SWOT Analysis
3.3.4. Recent Developments
4. Market Determinants
4.1 Motivators
4.2 Restraints
4.1. Opportunities
5. Market Segmentation
5.1. China Home Entertainment Devices Market by Product Type
5.1.1. Audio Devices
5.1.2. Video Devices
5.1.3. Gaming Consoles
5.2. China Home Entertainment Devices Market by Distribution Channel
5.2.1. In-store
5.2.2. Online
6. Company Profiles
6.1. Anaccord Electronic Technology, Ltd.
6.2. Guangzhou Delixin Audio Equipment Co.,Ltd.
6.3. Guoguang Electric Co., Ltd.
6.4. Hisense Group
6.5. Haier Group
6.6. Shaanxi Saili Intelligent Audio and Video Technology Co., Ltd.,
6.7. Shanghai Yuke Industrial Co., Ltd.
6.8. Shenzhen Hongwen Technology Co., Ltd.
6.9. Shenzhen Salange Technology Co., Ltd.
6.10. Shenzhen WYN-WORLD Technology, Ltd.
6.11. Shenzhen Xianlin Technology Co., Ltd.
6.12. Shenzhen YCD Electronic Co., Ltd.
6.13. Sonos, Inc.
6.14. TB Speaker Co., Ltd.
6.15. TCL Corp.
1. CHINA HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY PRODUCT TYPE, 2019-2026 ($ MILLION)
2. CHINA HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNEL, 2019-2026 ($ MILLION)
1. CHINA HOME ENTERTAINMENT DEVICES MARKET SHARE BY MATERIAL PRODUCT TYPE, 2019 VS 2026 (%)
2. CHINA HOME ENTERTAINMENT DEVICES MARKET SHARE BY DISTRIBUTION CHANNEL, 2019 VS 2026 (%)