Corporate e-Learning Market

Corporate e-Learning Market Size, Share & Trends Analysis Report by Technology (Online Learning, Learning Management System (LMS), Mobile Learning, Rapid Learning, and Virtual Classroom), by Deployment (Cloud-Based and On-Premises), and by Application (Information Security Training, Regulatory Compliance Training, Sexual Harassment Training, Code-of-Conduct & Ethics Training, Cyber Security Training, and Diversity Training) Forecast Period (2022-2028)
    Update Available - Forecast 2024-2030   

Published: Jul 2023 | Report Code: OMR2026965 | Category : Advanced Technologies | Delivery Format: /

Corporate e-learning market is anticipated to grow at a CAGR of 20.5 % during the forecast period.  The market is estimated to witness significant growth owing to its ability to upskill the staff at a faster pace, the growing acceptance of the 4.0 industry by key players which includes AI, robotics, cloud computing, and other digital software for improving the efficiency of the employees, is expected to drive the market growth. moreover, the technology cuts down, online training videos, and other digital training material among numerous end-user verticals such as BFSI, healthcare, SMEs, and the manufacturing sector, will stimulate the market expansion. Additionally, in September 2021, Skillsoft Corp. released Skillsoft Percipio for Microsoft Teams App, empowering organizations to foster a sense of community by enabling employees to access assignments and get access to the full Percipio learning platform in the social, collaborative environment that Microsoft Teams provides. The flexibility offered by the technology in terms of translating data will fuel its adoption and drive the corporate e-learning market progression.  

Segmental Outlook 

The global corporate e-learning market is segmented based on technology, deployment, and application. Based on technology, the market is segmented into online learning, learning management systems (LMS), mobile learning, rapid learning, and virtual classroom. Based on deployment the market is sub-segmented into the cloud and on-premises. Based on application the market is sub-divided into information security training, regulatory compliance training, sexual harassment training, code-of-conduct & ethics training, cyber security training, and diversity training.

Amon the technology, the learning management system (LMS) sub-segment is anticipated to grow at a favorable rate owing to the rising necessity for video-based learning, gamification, and cloud-based LMS that encourages segment growth. moreover, the COVID-19 pandemic has forced the corporate giants to revamp their business ways and focus on providing e-learning training and sessions to regain client confidence. Moreover, the key players such as BlueSky, Skillsoft, and GrowthZone operating in the market are highly inclined toward adopting tactical strategies such as partnership, innovation, and expansion which further boost the market growth. For instance, in July 2022, GrowthZone recently expanded its integration partnership with Blue Sky eLearn. This partnership enabled GrowthZone customers to leverage Blue Sky eLearn’s learning management system, Path LMS, to present their courses and consume GrowthZone product training in a more structured, learner-centered environment.  

Regional Outlooks 

The global corporate e-learning market is further segmented based on geography including North America (the US, and Canada), Europe (Italy, Spain, Germany, France, and Others), Asia-Pacific (India, China, Japan, South Korea, and Others), and the Rest of the World (the Middle East &Africa, and Latin America). The Asia-Pacific region is anticipated to grow at a significant CAGR during the forecast period. The growth is mainly augmented owing to the rising young population along with the rising government initaitves for promoting digitalization in the offices. Such initiatives aims to offer faster upgraded, and application-oriented skills to the workforce working in corporate. According to a report released by the Ministry of Statistics and Programme Implementation (MOSPI), the total youth population in India increased from 222.7 million in 1991 to 333.4 million in 2011 and has reached 371.4 million in 2021. 

Global Corporate e-Learning Market Growth, by Region 2022-2028

Global Corporate e-Learning Market Growth, by Region

The North American Region is Expected to Hold a Prominent Share of the Global Corporate e-Learning Market Growth 

North America is expected to hold a prominent share in the corporate e-learning market across the globe. The major factor contributing to the market growth includes the rising penetration of 5G deployment services. Another fcaor propelling the market growth is the easy accessibility of high-speed internet enables companies to provide e-learning platforms to the employees along with the presence of key players that provide innovative solution & services in the e-learning field. For instance, in August 2021, Moodle Pty Ltd. launched Moodle US, a new services company created by the acquisition and merger of three partners: My Learning Consultants, Moonami Learning Solutions, and Elearning Experts. Moodle US will provide services in custom development, learning design, a range of scalable hosting solutions, customizations, implementation, integrations, training, and support whether with Moodle LMS, Moodle Workplace, or any other Moodle product. 

Market Players Outlook

The major companies serving the global corporate e-learning market includes D2L, Educomp Solutions Ltd., GP Strategies, Pearson, Skillsoft Corp., and others. The market players are considerably contributing to the market growth by the adoption of various strategies including mergers and acquisitions, partnerships, collaborations, funding, and new product launches, to stay competitive in the market. For instance, in June 2022, D-ID partnered with Skill Plus a Japanese e-learning platform which plans and sells seminars and e-learning courses, to incorporate D-ID's digital human technology into their offering. Using D-ID's technology, Skill Plus developed Meta Speaker, a system which generates digital humans from photographs and audio, drastically saving the time it takes to create educational videos. With Meta Speaker, a single staff member can produce a digital human-learning instructor in about 30 minutes, significantly reducing the work-hours required.

The Report Covers

  • Market value data analysis of 2021 and forecast to 2028.
  • Annualized market revenues ($ million) for each market segment.
  • Country-wise analysis of major geographical regions.
  • Key companies operating in the global corporate e-learning market. Based on the availability of data, information related to new product launches, and relevant news is also available in the report.
  • Analysis of business strategies by identifying the key market segments positioned for strong growth in the future.
  • Analysis of market-entry and market expansion strategies.
  • Competitive strategies by identifying ‘who-stands-where’ in the market.

1. Report Summary

Current Industry Analysis and Growth Potential Outlook

1.1. Research Methods and Tools

1.2. Market Breakdown

1.2.1. By Segments

1.2.2. By Region

2. Market Overview and Insights

2.1. Scope of the Report

2.2. Analyst Insight & Current Market Trends

2.2.1. Key Findings

2.2.2. Recommendations

2.2.3. Conclusion

3. Competitive Landscape

3.1. Key Company Analysis

3.1.1. D2L

3.1.1.1. Overview

3.1.1.2. Financial Analysis 

3.1.1.3. SWOT Analysis

3.1.1.4. Recent Developments

3.1.2. Educomp Solutions Ltd

3.1.2.1. Overview

3.1.2.2. Financial Analysis 

3.1.2.3. SWOT Analysis

3.1.2.4. Recent Developments

3.1.3. GP Strategies 

3.1.3.1. Overview

3.1.3.2. Financial Analysis 

3.1.3.3. SWOT Analysis

3.1.3.4. Recent Developments

3.1.4. Pearson 

3.1.4.1. Overview

3.1.4.2. Financial Analysis 

3.1.4.3. SWOT Analysis

3.1.4.4. Recent Developments

3.1.5. Skillsoft Corp. 

3.1.5.1. Overview

3.1.5.2. Financial Analysis 

3.1.5.3. SWOT Analysis

3.1.5.4. Recent Developments

3.2. Key Strategy Analysis

4. Market Segmentation

4.1. Global Corporate e-Learning Market by Technology 

4.1.1. Online Learning

4.1.2. Learning Management System (LMS)

4.1.3. Mobile Learning

4.1.4. Rapid Learning

4.1.5. Virtual Classroom

4.2. Global Corporate e-Learning Market by Deployment  

4.2.1. Cloud-based 

4.2.2. On-Premises  

4.3. Global Corporate e-Learning Market by Application   

4.3.1. Information Security Training

4.3.2. Regulatory Compliance Training

4.3.3. Sexual Harassment Training

4.3.4. Code-of-Conduct & Ethics Training

4.3.5. Cyber Security Training

4.3.6. Diversity Training

5. Regional Analysis

5.1. North America

5.1.1. United States

5.1.2. Canada

5.2. Europe

5.2.1. UK

5.2.2. Germany

5.2.3. Italy

5.2.4. Spain

5.2.5. France

5.2.6. Rest of Europe 

5.3. Asia-Pacific

5.3.1. China

5.3.2. India

5.3.3. Japan

5.3.4. South Korea

5.3.5. Rest of Asia-Pacific 

5.4. Rest of the World

6. Company Profiles 

6.1. Allen Interactions

6.2. Aptara

6.3. Articulate Global, LLC 

6.4. Cegid

6.5. CEGOS

6.6. City & Guilds Group

6.7. CommLab India

6.8. Computer Generated Solutions Inc. 

6.9. EI Design

6.10. Emerald Works Ltd. 

6.11. G-Cube’s

6.12. Global Training Solutions

6.13. Hive Learning Ltd. 

6.14. Learning Technologies Group Inc. 

6.15. MPS Ltd.  

6.16. Netex Knowledge Factory S.A. 

6.17. John Wiley & Sons, Inc. 

1. GLOBAL CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2021-2028 ($ MILLION)

2. GLOBAL ONLINE CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

3. GLOBAL LEARNING MANAGEMENT SYSTEM (LMS) CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

4. GLOBAL MOBILE CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

5. GLOBAL RAPID CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

6. GLOBAL VIRTUAL CLASSROOM CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

7. GLOBAL CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT, 2021-2028 ($ MILLION)

8. GLOBAL CLOUD-BASED CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

9. GLOBAL ON-PREMISES CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

10. GLOBAL CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2021-2028 ($ MILLION)

11. GLOBAL CORPORATE E-LEARNING FOR INFORMATION SECURITY TRAINING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

12. GLOBAL CORPORATE E-LEARNING FOR REGULATORY COMPLIANCE TRAINING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

13. GLOBAL CORPORATE E-LEARNING FOR SEXUAL HARASSMENT TRAINING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

14. GLOBAL CORPORATE E-LEARNING FOR CODE-OF-CONDUCT & ETHICS TRAINING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

15. GLOBAL CORPORATE E-LEARNING FOR CYBER SECURITY TRAINING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

16. GLOBAL CORPORATE E-LEARNING FOR DIVERSITY TRAINING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

17. GLOBAL CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY REGION, 2021-2028 ($ MILLION)

18. NORTH AMERICAN CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2021-2028 ($ MILLION)

19. NORTH AMERICAN CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2021-2028 ($ MILLION)

20. NORTH AMERICAN CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT, 2021-2028 ($ MILLION)

21. NORTH AMERICAN CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2021-2028 ($ MILLION)

22. EUROPEAN CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2021-2028 ($ MILLION)

23. EUROPEAN CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2021-2028 ($ MILLION)

24. EUROPEAN CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT, 2021-2028 ($ MILLION)

25. EUROPEAN CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2021-2028 ($ MILLION)

26. ASIA-PACIFIC  CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2021-2028 ($ MILLION)

27. ASIA-PACIFIC CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2021-2028 ($ MILLION)

28. ASIA-PACIFIC CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT, 2021-2028 ($ MILLION)

29. ASIA-PACIFIC CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2021-2028 ($ MILLION)

30. REST OF THE WORLD CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2021-2028 ($ MILLION)

31. REST OF THE WORLD CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2021-2028 ($ MILLION)

32. REST OF THE WORLD CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT, 2021-2028 ($ MILLION)

33. REST OF THE WORLD CORPORATE E-LEARNING MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2021-2028 ($ MILLION)

1. GLOBAL CORPORATE E-LEARNING MARKET SHARE BY TECHNOLOGY, 2021 VS 2028 (%)

2. GLOBAL ONLINE LEARNING CORPORATE E-LEARNING MARKET SHARE BY REGION, 2021 VS 2028 (%)

3. GLOBAL LEARNING MANAGEMENT SYSTEM(LMS) CORPORATE E-LEARNING MARKET SHARE BY REGION, 2021 VS 2028 (%)

4. GLOBAL MOBILE CORPORATE E-LEARNING MARKET SHARE BY REGION, 2021 VS 2028 (%)

5. GLOBAL RAPID CORPORATE E-LEARNING MARKET SHARE BY REGION, 2021 VS 2028 (%)

6. GLOBAL VIRTUAL CLASSROOM CORPORATE E-LEARNING MARKET SHARE BY REGION, 2021 VS 2028 (%)

7. GLOBAL CORPORATE E-LEARNING MARKET SHARE BY DEPLOYMENT, 2021 VS 2028 (%)

8. GLOBAL CLOUD-BASED CORPORATE E-LEARNING MARKET SHARE BY REGION, 2021 VS 2028 (%)

9. GLOBAL ON-PREMISES CORPORATE E-LEARNING MARKET SHARE BY REGION, 2021 VS 2028 (%)

10. GLOBAL CORPORATE E-LEARNING MARKET SHARE BY APPLICATION, 2021 VS 2028 (%)

11. GLOBAL CORPORATE E-LEARNING FOR INFORMATION SECURITY TRAINING MARKET SHARE BY REGION, 2021 VS 2028 (%)

12. GLOBAL CORPORATE E-LEARNING FOR REGULATORY COMPLIANCE TRAINING MARKET SHARE BY REGION, 2021 VS 2028 (%)

13. GLOBAL CORPORATE E-LEARNING FOR SEXUAL HARASSMENT TRAINING MARKET SHARE BY REGION, 2021 VS 2028 (%)

14. GLOBAL CORPORATE E-LEARNING FOR , CODE-OF-CONDUCT & ETHICS TRAINING MARKET SHARE BY REGION, 2021 VS 2028 (%)

15. GLOBAL CORPORATE E-LEARNING FOR CYBER SECURITY TRAINING MARKET SHARE BY REGION, 2021 VS 2028 (%)

16. GLOBAL CORPORATE E-LEARNING FOR DIVERSITY TRAINING MARKET SHARE BY REGION, 2021 VS 2028 (%)

17. GLOBAL CORPORATE E-LEARNING MARKET SHARE BY REGION, 2021 VS 2028 (%)

18. US CORPORATE E-LEARNING MARKET SIZE, 2021-2028 ($ MILLION)

19. CANADA CORPORATE E-LEARNING MARKET SIZE, 2021-2028 ($ MILLION)

20. UK CORPORATE E-LEARNING MARKET SIZE, 2021-2028 ($ MILLION)

21. FRANCE CORPORATE E-LEARNING MARKET SIZE, 2021-2028 ($ MILLION)

22. GERMANY CORPORATE E-LEARNING MARKET SIZE, 2021-2028 ($ MILLION)

23. ITALY CORPORATE E-LEARNING MARKET SIZE, 2021-2028 ($ MILLION)

24. SPAIN CORPORATE E-LEARNING MARKET SIZE, 2021-2028 ($ MILLION)

25. REST OF EUROPE CORPORATE E-LEARNING MARKET SIZE, 2021-2028 ($ MILLION)

26. INDIA CORPORATE E-LEARNING MARKET SIZE, 2021-2028 ($ MILLION)

27. CHINA CORPORATE E-LEARNING MARKET SIZE, 2021-2028 ($ MILLION)

28. JAPAN CORPORATE E-LEARNINGMARKET SIZE, 2021-2028 ($ MILLION)

29. SOUTH KOREA CORPORATE E-LEARNINGMARKET SIZE, 2021-2028 ($ MILLION)

30. REST OF ASIA-PACIFIC CORPORATE E-LEARNINGMARKET SIZE, 2021-2028 ($ MILLION)

31. REST OF THE WORLD CORPORATE E-LEARNINGMARKET SIZE, 2021-2028 ($ MILLION)