European Home Entertainment Devices Market

European Home Entertainment Devices Market Size, Share & Trends Analysis Report by Product Type (Audio Devices, Video Devices, and Gaming Consoles) by Distribution Channel (In-Store and Online) Forecast Period (2020-2026)
    Update Available - Forecast 2024-2030   

Published: Jul 2022 | Report Code: OMR2022314 | Category : Consumer Electronics | Delivery Format: /

European home entertainment devices market is anticipated to at a CAGR of 5% during the forecast period. Rising customer demand for high-quality entertainment products attributed to increasing disposable income is anticipated to boost the growth of the home entertainment devices industry in Europe. The increasing trend towards the deployment of high-speed data streaming, sophisticated equipment, internet-exclusive entertainment, and faster internet connectivity is estimated to flourish the demand for home entertainment devices in Europe. Additionally, the boom of Bluetooth products together with wireless Blu-ray home theatre systems is likely to impact the growth of the market positively. 

Visit for Global Home Entertainment Devices Market Report at: https://www.omrglobal.com/industry-reports/home-entertainment-devices-market

The European home entertainment devices market is segmented on the basis of product type and distribution channel. Based on the product type, the home entertainment devices market is segmented into audio devices, video devices, and gaming consoles. Based on the distribution channel, the market is segmented into in-store and online. The video devices segment is anticipated to lead the market share in terms of value, owing to the ease of availability and low-price of devices such as televisions. The gaming consoles segment is expected to record the fastest growth attributed to the increasing boom of the overall gaming industry. The development of technology and increasing internet penetration have empowered the growth of new gaming consoles.

Country-wise, the market is segmented into UK, Germany, France, Italy, Spain, and the Rest of Europe. Germany is leading the market in Europe with extensive resources and investment in the past decade. Increasing disposable incomes and product availability at low prices are playing a pivotal role in the growth of the home entertainment devices industry in Europe. Bang & Olufsen Group, Dynaudio A/S, Harman International Industries, Inc., Klipsch Group, Inc., Samsung Electronics Co., Ltd., Sony Corp., Koninklijke Philips N.V., Logitech International S.A., Sennheiser Electronic GmbH & Co. KG and Siemens AG are some of the key players operating from the European home entertainment devices market. New players emerge in the home entertainment devices market in Europe and are offering unprecedented solutions for aggregating and distributing content.   

Research Methodology

The market study of the European home entertainment devices market is incorporated by extensive primary and secondary research conducted by the research team at OMR. Secondary research has been conducted to refine the available data to breakdown the market in various segments, derive total market size, market forecast, and growth rate. Different approaches have been worked on to derive the market value and market growth rate. Our team collects facts and data related to the market from different geography to provide a better regional outlook. In the report, the country-level analysis is provided by analyzing various regional players, regional tax laws and policies, consumer behavior and macro-economic factors. Numbers extracted from secondary research have been authenticated by conducting proper primary research. It includes tracking down key people from the industry and interviewing them to validate the data. This enables our analyst to derive the closest possible figures without any major deviations in the actual number. Our analysts try to contact as many executives, managers, key opinion leaders, and industry experts. Primary research brings authenticity to our reports.

Secondary Sources Include

  • Financial reports of companies involved in the market.
  • Whitepapers, research-papers, and news blogs.
  • Company websites and their product catalog.

The report provides an in-depth analysis of market size, intended quality of the service preferred by consumers. The report will serve as a source for a 360-degree analysis of the market thoroughly integrating different models.

Market Segmentation

  1. European Home Entertainment Devices Market Research and Analysis by Product Type
  2. European Home Entertainment Devices Market Research and Analysis by Distribution Channel

The Report Covers

  • Comprehensive research methodology of the European home entertainment devices market.
  • This report also includes a detailed and extensive market overview with key analyst insights.
  • An exhaustive analysis of macro and micro factors influencing the market guided by key recommendations.
  • Analysis of regional regulations and other government policies impacting the European home entertainment devices market.
  • Insights about market determinants which are stimulating the European home entertainment devices market.
  • Detailed and extensive market segments with the regional distribution of forecasted revenues.
  • Extensive profiles and recent developments of market players.

1. Report Summary

1.1. Research Methods and Tools

1.2. Market Breakdown

1.2.1. By Segments

1.2.2. By Geography

2. Market Overview and Insights

2.1. Scope of the Report

2.2. Analyst Insight & Current Market Trends

2.2.1. Key Findings

2.2.2. Recommendations

2.2.3. Conclusion

2.3. Rules & Regulations

3. Competitive Landscape

3.1. Company Share Analysis 

3.2. Key Strategy Analysis

3.3. Key Company Analysis

3.3.1. Overview

3.3.2. Financial Analysis

3.3.3. SWOT Analysis

3.3.4. Recent Developments

4. Market Determinants 

4.1 Motivators

4.2 Restraints

4.1. Opportunities 

5. Market Segmentation

5.1. European Home Entertainment Devices Market by Product Type

5.1.1. Audio Devices

5.1.2. Video Devices

5.1.3. Gaming Consoles

5.2. European Home Entertainment Devices Market by Distribution Channel

5.2.1. In-Store

5.2.2. Online

6. Regional Analysis

6.1. UK

6.2. Germany

6.3. France

6.4. Italy

6.5. Spain

6.6. Rest of Europe

7. Company Profiles

7.1. Amazon, Inc.

7.2. Apple, Inc.

7.3. Bang & Olufsen Group

7.4. DynaudioA/S

7.5. FOCAL-JMLAB.

7.6. Harman International Industries, Inc. 

7.7. Klipsch Group, Inc.

7.8. Koninklijke Philips N.V.

7.9. LG Electronics, Inc.

7.10. Logitech International S.A.

7.11. NEEO AG (A Division of Control4)

7.12. Samsung Electronics Co., Ltd.

7.13. Sennheiser Electronic GmbH & Co. KG

7.14. Siemens AG

7.15. Sony Corp.

7.16. Sound United, LLC

7.17. XTZ Group AB


1. EUROPEAN HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY  PRODUCT TYPE, 2019-2026 ($ MILLION)

2. EUROPEAN HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNEL, 2019-2026 ($ MILLION)

3. EUROPEAN HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2019-2026 ($ MILLION)

4. UK HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY  PRODUCT TYPE, 2019-2026 ($ MILLION)

5. UK HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNEL, 2019-2026 ($ MILLION)

6. GERMANY HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY  PRODUCT TYPE, 2019-2026 ($ MILLION)

7. GERMANY HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNEL, 2019-2026 ($ MILLION)

8. FRANCE HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY  PRODUCT TYPE, 2019-2026 ($ MILLION)

9. FRANCE HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNEL, 2019-2026 ($ MILLION)

10. ITALY HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY  PRODUCT TYPE, 2019-2026 ($ MILLION)

11. ITALY HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNEL, 2019-2026 ($ MILLION)

12. SPAIN HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY  PRODUCT TYPE, 2019-2026 ($ MILLION)

13. SPAIN HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNEL, 2019-2026 ($ MILLION)

14. REST OF EUROPE HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY  PRODUCT TYPE, 2019-2026 ($ MILLION)

15. REST OF EUROPE HOME ENTERTAINMENT DEVICES MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNEL, 2019-2026 ($ MILLION)


1. EUROPEAN HOME ENTERTAINMENT DEVICES MARKET SHARE BY MATERIAL PRODUCT TYPE, 2019 VS 2026 (%)

2. EUROPEAN HOME ENTERTAINMENT DEVICES MARKET SHARE BY DISTRIBUTION CHANNEL, 2019 VS 2026 (%)

3. EUROPEAN HOME ENTERTAINMENT DEVICES MARKET SHARE BY COUNTRY, 2019 VS 2026 (%)

4. UK HOME ENTERTAINMENT DEVICES MARKET SIZE, 2019-2026 ($ MILLION)

5. GERMANY HOME ENTERTAINMENT DEVICES MARKET SIZE, 2019-2026 ($ MILLION)

6. FRANCE HOME ENTERTAINMENT DEVICES MARKET SIZE, 2019-2026 ($ MILLION)

7. ITALY HOME ENTERTAINMENT DEVICES MARKET SIZE, 2019-2026 ($ MILLION)

8. SPAIN HOME ENTERTAINMENT DEVICES MARKET SIZE, 2019-2026 ($ MILLION)

9. REST OF EUROPEAN HOME ENTERTAINMENT DEVICES MARKET SIZE, 2019-2026 ($ MILLION)

10. EUROPEAN AUDIO DEVICES HOME ENTERTAINMENT DEVICES MARKET SHARE BY COUNTRY, 2019 VS 2026 (%)

11. EUROPEAN VIDEO DEVICES HOME ENTERTAINMENT DEVICES MARKET SHARE BY COUNTRY, 2019 VS 2026 (%)

12. EUROPEAN GAMING CONSOLES HOME ENTERTAINMENT DEVICES MARKET SHARE BY COUNTRY, 2019 VS 2026 (%)

13. EUROPEAN IN-STORE HOME ENTERTAINMENT DEVICES MARKET SHARE BY COUNTRY, 2019 VS 2026 (%)

14. EUROPEAN ONLINE HOME ENTERTAINMENT DEVICES MARKET SHARE BY COUNTRY, 2019 VS 2026 (%)