Gaming Laptop Market

Gaming Laptop Market Size, Share & Trends Analysis Report by End-User (Professional Gamers and Others) and by Price Range (Entry-Level Laptops, Mid-Range Laptops and High-End Laptops) Forecast Period (2024-2031)

Published: Apr 2024 | Report Code: OMR2028260 | Category : Electronic Devices | Delivery Format: /

Gaming laptop market is anticipated to grow at a considerable CAGR of 7.9% during the forecast period (2024-2031). A gaming laptop is a portable computer designed for playing video games online. It has higher-end components than a regular laptop, such as a powerful graphics card, processor, and RAM, to provide a smooth gaming experience. The growing popularity of gaming laptops among individuals owing to its technological advancements is a key factor driving the growth of the global market.

global gaming laptop market dynamics

Market Dynamics

Rising Demand for High-Performance Computing in the Gaming Laptop Market

The insatiable need of gamers for high-performance computing (HPC) drives the global gaming laptop market. According to Arnold Su in an interview with The Hindustan Times the demand for gaming PCs has outpaced that of consumer PCs, as evidenced by the sharp increase in gaming unit sales in India, which went from 40,000 units annually in 2016 to 900,000 units annually in 2022.

In addition, the advent of state-of-the-art technologies such as virtual reality (VR) and ray tracing, which provide previously unheard-of degrees of immersion, further demands a high processing power. Professional gamers and prospective e-sports competitors have an especially high demand for HPC technology since they need it for training, competition, and live streaming in order to stay competitive.

As a result, producers are always coming up with new ideas and pushing the limits of performance, which results in the creation of laptops that are getting stronger and coming with the newest processors, graphics cards, and cooling systems. For instance, in January 2024, Lenovo has made a few new gaming laptop announcements at CES 2024 in Las Vegas. The company's exclusive Legion Coldfront hypercooling technology, which maintains low temperatures while preventing excessive fan noise, is included into each of these PCs. For the foreseeable future, this tendency and growing average selling prices are anticipated to fuel the growth trajectory of the global gaming laptop market, as consumers select high-end technology for the best gaming experiences.

From Stationary to Unbound: Portability and Versatility Reshape the Gaming Laptop Experience

Modern gaming laptops, in contrast to their heavy, immobile forebears, are incredibly portable and versatile, completely changing the way people play games. Because of their portability, gamers may indulge their enthusiasm for their preferred games wherever they go, which makes them a far more alluring choice for a lot of people.

This shift goes beyond mere convenience. Gaming laptops surpass the restrictions of devices designed for a particular purpose. They do away with the need for separate devices for each task with their potent processors, gorgeous displays, and variety of connections, which effortlessly merge gaming, content creation, professional work, and leisure. Users looking for a one-stop shop to meet all of their demands will find this multi-use flexibility to be a strong selling factor.

Market Segmentation

Our in-depth analysis of the global gaming laptop market includes the following segments by type and by application:

  • Based on end-user, the market is sub-segmented into professional gamers and others (Video Editors, Graphic Designers, Programming)
  • Based on price range, the market is augmented into entry-level laptops (below $500), mid-range laptops ($500 - $1000) and high-end laptops (above $1000).

Other Segment to Exhibit Considerable Growth

The market for gaming laptops is undergoing an intriguing change, drawing in a new group of consumers that include programmers, graphic designers, and video editors in addition to its traditional gaming audience. For Instance, according to Rest of World organization GitHub data shows an year on year growth in developers account on their website are Bangladesh - 66.5%, Nigeria - 45.6%, Pakistan - 42.6%, Singapore - 40.8% and India - 36.0%. Moreover, contemporary gaming laptops frequently feature sharp displays, true-to-life color reproduction, and a variety of connectors, turning them into multipurpose workstations that do away with the need for different devices for various jobs. With manufacturers adding features like pen support, high-color accuracy screens, and pre-installed creative applications in their premium products, this trend is reshaping the industry in a number of ways.

Mid-Range Laptops Holds a Considerable Market Share

The mid-range market category continues to have a strong position despite the temptation of high-end gaming laptops with their top-tier specifications. The mid-range laptops are perfect choice fo average gamers as they can offer a blend of performance, cost, and usefulness.

A major factor in the popularity of mid-range laptops is accessibility. Their competitive price points and respectable performance make them more affordable for those on a tight budget or casual gamers who do not need the finest performance possible. Technological developments have also contributed, enabling the incorporation of progressively potent processors and graphics cards in these laptops, enabling them to run well-known games at playable settings. Furthermore, not every gamer values the best possible performance. Many look for laptops that strike a mix between value and functionality, allowing them to run their favorite games without sacrificing mobility, battery life, or usefulness.

Regional Outlook

The global gaming laptop market is further segmented based on geography including North America (the US, and Canada), Europe (UK, Italy, Spain, Germany, France, and the Rest of Europe), Asia-Pacific (India, China, Japan, South Korea, and Rest of Asia), and the Rest of the World (the Middle East & Africa, and Latin America). 

North America: A Leader in the Gaming Laptop Market

Strong Gaming Culture and High Disposable Income. Presence of Leading Gaming Laptop Manufacturers and Retailers in North America. 

Global Gaming Laptop Market Growth by Region 2024-2031

global gaming laptop market growth, by region

Asia-Pacific to Exhibit Significant Market Growth

The Asia-Pacific region is experiencing a surge in its share of the gaming laptop market. This region is home to the world's largest and fastest-growing gaming populace. For instance, there are more than 400 Mn gamers, are found in India alone, according to Invest India. There is a substantial demand for gaming laptops as a result of this large and passionate clientele. Furthermore, as disposable incomes rise in developing nations like China and India, more people are able to purchase these gadgets, which is driving up market expansion.

Additionally, the region's climate is becoming more conducive to gaming laptops thanks to rising domestic production and helpful government regulations. For instance, in January 2024, Samsung's president and head of the company's mobile experience (MX) business, T.M. Roh, stated in an encounter that the company will start producing laptops at its Noida factory this year. Additionally, a few regional governments are putting plans into action to promote the growth and use of gaming and esports technologies. The Asia-Pacific market's increasing need for high-performance gaming laptops is partly due to these encouraging regulations.

Market Players Outlook

global gaming laptop market players outlook

*Note: Major Players Sorted in No Particular Order.

The major companies serving the global gaming laptop market include ASUSTeK COMPUTER INC., Dell Technologies Inc., HP Inc., Lenovo Group Ltd., and Samsung Electronics Co., Ltd. among others. The market players are increasingly focusing on business expansion and product development by applying strategies such as collaborations, mergers, and acquisitions to stay competitive in the market. For instance, in February 2021, in order to expand its own PC business, HP has announced that it has reached an agreement with Kingston Technology to purchase the latter's HyperX gaming subsidiary for $425 million. It is anticipated that this will boost HP's and put it ahead of competitors who do not have the same access to the division's technology.

The Report Covers

  • Market value data analysis of 2023and forecast to 2031.
  • Annualized market revenues ($ million) for each market segment.
  • Country-wise analysis of major geographical regions.
  • Key companies operating in the global Gaming Laptop market. Based on the availability of data, information related to new product launches, and relevant news is also available in the report.
  • Analysis of business strategies by identifying the key market segments positioned for strong growth in the future.
  • Analysis of market-entry and market expansion strategies.
  • Competitive strategies by identifying ‘who-stands-where’ in the market.

1. Report Summary

Current Industry Analysis and Growth Potential Outlook

1.1. Research Methods and Tools

1.2. Market Breakdown

1.2.1. By Segments

1.2.2. By Region

2. Market Overview and Insights

2.1. Scope of the Report

2.2. Analyst Insight & Current Market Trends

2.2.1. Key Findings

2.2.2. Recommendations

2.2.3. Conclusion

3. Competitive Landscape

3.1. Key Company Analysis

3.2. ASUSTeK COMPUTER INC.

3.2.1. Overview

3.2.2. Financial Analysis 

3.2.3. SWOT Analysis

3.2.4. Recent Developments

3.3. Dell Technologies Inc.

3.3.1. Overview

3.3.2. Financial Analysis 

3.3.3. SWOT Analysis

3.3.4. Recent Developments

3.4. HP Inc.

3.4.1. Overview

3.4.2. Financial Analysis 

3.4.3. SWOT Analysis

3.4.4. Recent Developments

3.5. Lenovo Group Ltd

3.5.1. Overview

3.5.2. Financial Analysis 

3.5.3. SWOT Analysis

3.5.4. Recent Developments

3.6. Samsung Electronics Co., Ltd.

3.6.1. Overview

3.6.2. Financial Analysis 

3.6.3. SWOT Analysis

3.6.4. Recent Developments

3.7. Key Strategy Analysis

4. Market Segmentation

4.1. Global Gaming Laptops Market by End-User

4.1.1. Professional Gamers

4.1.2. Others (Video Editors, Graphic Designers, Programming)

4.2. Global Gaming Laptops Market by Price Range

4.2.1. Entry-Level Laptops (Below $500)

4.2.2. Mid-Range Laptops ($500 - $1000)

4.2.3. High-End Laptops (Above $1000)

5. Regional Analysis

5.1. North America

5.1.1. United States

5.1.2. Canada

5.2. Europe

5.2.1. UK

5.2.2. Germany

5.2.3. Italy

5.2.4. Spain

5.2.5. France

5.2.6. Rest of Europe 

5.3. Asia-Pacific

5.3.1. China

5.3.2. India

5.3.3. Japan

5.3.4. South Korea

5.3.5. Rest of Asia-Pacific 

5.4. Rest of the World

6. Company Profiles 

6.1. Acer, Inc.

6.2. Aorus (Giga-byte Technology Co., Ltd.)

6.3. Clevo Co

6.4. EVGA Corporation

6.5. Micro-Star INT'L CO., LTD. 

6.6. ORIGIN PC Corporation (Corsair Memory Inc.)

6.7. Razer Inc.

1. GLOBAL GAMING LAPTOPS MARKET BY END-USER, 2023-2031 ($ MILLION)

2. GLOBAL GAMING LAPTOPS MARKET FOR PROFESSIONAL GAMERS RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION) 

3. GLOBAL GAMING LAPTOPS MARKET FOR OTHERS RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

4. GLOBAL GAMING LAPTOPS MARKET BY PRICE RANGE, 2023-2031 ($ MILLION)

5. GLOBAL ENTRY-LEVEL GAMING LAPTOPS MARKET FOR RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

6. GLOBAL MID-RANGE GAMING LAPTOPS MARKET FOR RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

7. GLOBAL GAMING HIGH-END LAPTOPS MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

8. GLOBAL GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION) 

9. NORTH AMERICAN GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)

10. NORTH AMERICAN GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY END-USER 2023-2031 ($ MILLION)

11. NORTH AMERICAN GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY PRICE RANGE, 2023-2031 ($ MILLION) 

12. EUROPEAN GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)

13. EUROPEAN GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY END-USER 2023-2031 ($ MILLION)

14. EUROPEAN GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY PRICE RANGE, 2023-2031 ($ MILLION)

15. ASIA-PACIFIC GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)

16. ASIA- PACIFIC GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)

17. ASIA- PACIFIC GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY PRICE RANGE, 2023-2031 ($ MILLION)

18. REST OF THE WORLD GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)

19. REST OF THE WORLD GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)

20. REST OF THE WORLD GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY PRICE RANGE, 2023-2031 ($ MILLION)

1. GLOBAL GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY END-USER, 2023 VS 2031 (%)

2. GLOBAL GAMING LAPTOPS FOR PROFESIONAL GAMERS MARKET RESEARCH AND ANALYSIS BY REGION, 2023 VS 2031 (%)

3. GLOBAL GAMING LAPTOPS MARKET FOR OTHERS RESEARCH AND ANALYSIS BY REGION, 2023 VS 2031 (%)

4. GLOBAL GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY PRICE RANGE, 2023 VS 2031 (%)

5. GLOBAL ENTRY-LEVEL GAMING LAPTOPS MARKET FOR LAPTOPS RESEARCH AND ANALYSIS BY REGION, 2023 VS 2031 (%)

6. GLOBAL MID-RANGE GAMING LAPTOPS MARKET FOR LAPTOPS RESEARCH AND ANALYSIS BY REGION, 2023 VS 2031 (%)

7. GLOBAL HIGH-END GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY REGION, 2023 VS 2031 (%)

8. GLOBAL GAMING LAPTOPS MARKET RESEARCH AND ANALYSIS BY REGION, 2023 VS 2031 (%)

9. US GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

10. CANADA GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

11. UK GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

12. FRANCE GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

13. GERMANY GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

14. ITALY GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

15. SPAIN GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

16. REST OF EUROPE GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

17. INDIA GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

18. CHINA GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

19. JAPAN GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

20. SOUTH KOREA GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

21. REST OF ASIA-PACIFIC GAMING LAPTOPS MARKET SIZE, 2023-2031 ($ MILLION)

22. REST OF THE WORLD GAMING LAPTOPS MARKET S031 ($ 2031 ($ MILLION)