Mobile Application Market

Mobile Application Market Size, Share & Trends Analysis Report by Store Type (Google Store, Apple Store and Others) and by Application (Gaming, Music & Entertainment, Health & Fitness, Social Networking, Retail & e-Commerce, Travel & Hospitality and Learning & Education) Forecast Period (2024-2031)

Published: May 2024 | Report Code: OMR2028408 | Category : Software & Solutions | Delivery Format: /

Mobile application market is anticipated to grow at a considerable CAGR of 8.3% during the forecast period (2024-2031).Mobile applicationrefers to the expansive ecosystem of software applications designed specifically for use on mobile devices, such as smartphones and tablets. These applications, commonly known as mobile apps, cover a wide range of functionalities and purposes, including but not limited to communication, entertainment, productivity, e-commerce, social networking, gaming, health and fitness, and education. The market encompasses both free and paid apps, available for download through various distribution platforms such as Apple's App Store for iOS devices and Google Play Store for Android devices.

global mobile application market dynamics

Market Dynamics

Unlocking Opportunities: The Impact of Smartphone Penetration on Mobile Applications

Smartphone penetration refers to the percentage of the population that owns and uses smartphones. As smartphone technology becomes more accessible and affordable, the penetration rate increases, leading to a larger user base for mobile applications. Higher smartphone penetration rates indicate a greater potential audience for app developers, as more people have access to mobile devices capable of running apps.For instance,in December 2022, Apple announced a major upgrade to App Store pricing, providing developers with additional pricing options and tools for setting prices per region.

Platform Rivalry: Navigating the iOS and Android Landscape in the Mobile Applications Market

Platform competition in the mobile applications market revolves around the rivalry between iOS and Android. iOS offers a closed ecosystem with a focus on security and seamless user experience, while Android provides flexibility and affordability through its open-source platform. Developers must choose between the two based on audience demographics and revenue potential, while consumers weigh factors like brand loyalty and app availability. Monetization strategies and app distribution also vary between the platforms, influencing developer decisions and user preferences. For instance, in March 2023, Microsoft announced preparations for launching a mobile app store, poised to compete with existing platforms and expand its market share in the Mobile Application market.

Market Segmentation

Our in-depth analysis of the global mobile application market includes the following segments by store type and application:

  • Based on store type, the market is sub-segmented into google store, apple store and others (microsoft).
  • Based on application, the market is sub-segmented into gaming, music & entertainment, health & fitness, social networking, retail & e-commerce, travel & hospitality and learning & education.

Apple Store is Projected to Emerge as the Largest Segment

Based on the store type, the global mobile application market is sub-segmented into google store, apple store and others (microsoft). Among these, the apple store sub-segment is expected to hold the largest share of the market. The primary factor supporting the segment's growth is due to the extensive and devoted user base of Apple devices, particularly iPhones and iPads. Apple has cultivated a robust ecosystem of users who rely on the App Store for accessing a wide range of mobile applications. This substantial user base creates a lucrative market for developers, motivating them to create innovative and high-quality apps for the iOS platform.

Gaming Sub-segment to Hold a Considerable Market Share

The gaming sub-segment holds a considerable market share due to its broad appeal and immersive experiences. Mobile games cater to a wide demographic of users, offering convenient and accessible entertainment on smartphones and tablets. Advancements in technology have led to visually stunning and feature-rich games, enhancing the overall gaming experience and driving user engagement. Additionally, the availability of diverse monetization models, such as in-app purchases and advertising, provides developers with multiple revenue streams. For instance, In 2022, mobile game application downloads increased by 0.5% to reach 55.6 billion, reflecting robust growth in the mobile application market across various industries, including music and entertainment, health and fitness, social networking, retail, and e-commerce.

Regional Outlook

The globalmobile applicationmarket is further segmented based on geography including North America (the US, and Canada), Europe (UK, Italy, Spain, Germany, France, and the Rest of Europe), Asia-Pacific (India, China, Japan, South Korea, and Rest of Asia-Pacific), and the Rest of the World (the Middle East & Africa, and Latin America). 

Unveiling Opportunities: The Thriving Mobile App Market in the Asia-Pacific Region

The Asia-Pacific region is the fastest-growing market due to its rapidly expanding population, increasing smartphone penetration, and growing economies. With a large number of digital natives and rising disposable incomes, there is a surge in mobile app usage and downloads across various categories. Emerging markets in countries like China, India, and Indonesia present significant opportunities for app developers to tap into new user bases and expand their businesses. Additionally, the region's vibrant app ecosystem, with localized apps tailored to cultural preferences, drives higher engagement and adoption rates. For instance, In October 2023, the government of Karnataka unveiled its strategic initiative to introduce a proprietary transportation network company, aligning with the model of established services such as Ola and Uber. This endeavour aims to elevate the convenience and efficiency of taxi and autorickshaw operators within the region, thereby enhancing accessibility and reliability for commuters.

Global Mobile Application Market Growth by Region 2024-2031

global mobile application market growth, by region

North America Holds Major Market Share

Among all the regions, North America holds a significant share due to its high smartphone penetration, thriving tech industry, and consumer spending habits. With a large percentage of the population owning smartphones, there is a strong demand for a wide range of mobile apps across various categories. The region's concentration of leading technology companies and innovative developers fosters the development of cutting-edge applications, driving continuous growth. Additionally, North America's culture of early technology adoption and high disposable income encourage consumers to invest in mobile apps for entertainment, productivity, and communication. For instance, in September 2023, Google unveiled a suite of enhancements for YouTube that is designed to empower creators with streamlined content development and sharing capabilities. Notable among these updates is 'Dream Screen,' a feature enabling creators to seamlessly integrate AI-generated video or image backgrounds into YouTube shorts. This innovation aims to optimize content creation processes while augmenting viewer engagement."

Market Players Outlook

global mobile application market players outlook

*Note: Major Players Sorted in No Particular Order.

The major companies serving the global mobile applicationmarket includeGoogle LLC, Microsoft Corp., IBM, Netflix Entertainment Services India LLP, Cognizant Technology Solutions Corp., and others. The market players are increasingly focusing on business expansion and product development by applying strategies such as collaborations, mergers, and acquisitions to stay competitive in the market. 

The Report Covers

  • Market value data analysis of 2023 and forecast to 2031.
  • Annualized market revenues ($ million) for each market segment.
  • Country-wise analysis of major geographical regions.
  • Key companies operating in the global mobile application market. Based on the availability of data, information related to new product launches, and relevant news is also available in the report.
  • Analysis of business strategies by identifying the key market segments positioned for strong growth in the future.
  • Analysis of market-entry and market expansion strategies.
  • Competitive strategies by identifying ‘who-stands-where’ in the market.

1. Report Summary

Current Industry Analysis and Growth Potential Outlook

1.1. Research Methods and Tools

1.2. Market Breakdown

1.2.1. By Segments

1.2.2. By Region

2. Market Overview and Insights

2.1. Scope of the Report

2.2. Analyst Insight & Current Market Trends

2.2.1. Key Findings

2.2.2. Recommendations

2.2.3. Conclusion

3. Competitive Landscape

3.1. Key Company Analysis

3.2. Google LLC

3.2.1. Overview

3.2.2. Financial Analysis 

3.2.3. SWOT Analysis

3.2.4. Recent Developments

3.3. Microsoft Corp.

3.3.1. Overview

3.3.2. Financial Analysis 

3.3.3. SWOT Analysis

3.3.4. Recent Developments

3.4. IBM Corp.

3.4.1. Overview

3.4.2. Financial Analysis 

3.4.3. SWOT Analysis

3.4.4. Recent Developments

3.5. Key Strategy Analysis

4. Market Segmentation

4.1. Global Mobile Application Market by Store Type

4.1.1. Google Store

4.1.2. Apple Store

4.1.3. Others (Microsoft)

4.2. Global Mobile Application Market by Application

4.2.1. Gaming

4.2.2. Music & Entertainment

4.2.3. Health & Fitness

4.2.4. Social Networking

4.2.5. Retail & e-Commerce

4.2.6. Travel & Hospitality

4.2.7. Learning & Education

5. Regional Analysis

5.1. North America

5.1.1. United States

5.1.2. Canada

5.2. Europe

5.2.1. UK

5.2.2. Germany

5.2.3. Italy

5.2.4. Spain

5.2.5. France

5.2.6. Rest of Europe 

5.3. Asia-Pacific

5.3.1. China

5.3.2. India

5.3.3. Japan

5.3.4. South Korea

5.3.5. Rest of Asia-Pacific 

5.4. Rest of the World

5.4.1. Latin America

5.4.2. The Middle East & Africa

6. Company Profiles 

6.1. Alibaba Group Holding Ltd.

6.2. Amazon.com Inc.

6.3. Apple Inc.

6.4. Baidu Inc.

6.5. Broadcom, Inc.

6.6. Cognizant Technology Solutions Corp.

6.7. Cure.fit (CultFit) 

6.8. Facebook Inc. (Meta) (including WhatsApp and Instagram)

6.9. Gameloft 

6.10. Hewlett Packard Enterprise Company

6.11. Netflix Entertainment Services India LLP

6.12. IBM

6.13. Intellectsoft LLC

6.14. Lyft, Inc.

6.15. Pinterest Inc.

6.16. Practo

6.17. Snap Inc.

6.18. Tencent Holdings Limited (including WeChat)

6.19. TikTok Inc.

6.20. Twitter Inc. (X Corp.)

6.21. Ubisoft Entertainment

6.22. Uber Technologies Inc.

6.23. Verbat Technologies 

6.24. Xiaomi

6.25. Zoom Video Communications Inc.

1. GLOBAL MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY STORE TYPE, 2023-2031 ($ MILLION)

2. GLOBAL GOOGLE STOREMOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

3. GLOBAL APPLE STOREMOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

4. GLOBAL OTHERS (MICROSOFT)MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

5. GLOBAL MOBILE APPLICATION MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)

6. GLOBAL MOBILE APPLICATION FOR GAMINGMARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

7. GLOBALMOBILE APPLICATIONFOR MUSIC & ENTERTAINMENTMARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

8. GLOBAL MOBILE APPLICATION FOR HEALTH & FITNESSMARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

9. GLOBAL MOBILE APPLICATION FOR SOCIAL NETWORKINGMARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

10. GLOBAL MOBILE APPLICATION FOR RETAIL & E-COMMERCEMARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

11. GLOBAL MOBILE APPLICATION FOR TRAVEL & HOSPITALITYMARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

12. GLOBAL MOBILE APPLICATION FOR LEARNING & EDUCATIONMARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

13. GLOBAL MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

14. NORTH AMERICAN MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)

15. NORTH AMERICAN MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY STORE TYPE, 2023-2031 ($ MILLION)

16. NORTH AMERICAN MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)

17. EUROPEAN MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)

18. EUROPEAN MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY STORE TYPE, 2023-2031 ($ MILLION)

19. EUROPEAN MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)

20. ASIA-PACIFIC MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)

21. ASIA-PACIFICMOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY STORE TYPE, 2023-2031 ($ MILLION)

22. ASIA-PACIFICMOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)

23. REST OF THE WORLD MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)

24. REST OF THE WORLD MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY STORE TYPE, 2023-2031 ($ MILLION)

25. REST OF THE WORLD MOBILE APPLICATIONMARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)

1. GLOBAL MOBILE APPLICATIONMARKETSHARE BY STORE TYPE, 2023 VS 2031 (%)

2. GLOBAL GOOGLE STOREMOBILE APPLICATIONMARKETSHARE BY REGION, 2023 VS 2031 (%)

3. GLOBAL APPLE STOREMOBILE APPLICATIONMARKET SHARE BY REGION, 2023 VS 2031 (%)

4. GLOBAL OTHERS (MICROSOFT)MOBILE APPLICATIONMARKET SHARE BY REGION, 2023 VS 2031 (%)

5. GLOBAL MOBILE APPLICATIONMARKET SHAREBY APPLICATION, 2023 VS 2031 (%)

6. GLOBAL MOBILE APPLICATIONFOR GAMINGMARKET SHARE BY REGION, 2023 VS 2031 (%)

7. GLOBALMOBILE APPLICATIONFOR MUSIC & ENTERTAINMENTMARKET SHARE BY REGION, 2023 VS 2031 (%)

8. GLOBAL MOBILE APPLICATION FOR HEALTH & FITNESSMARKET SHARE BY REGION, 2023 VS 2031 (%)

9. GLOBAL MOBILE APPLICATION FOR SOCIAL NETWORKINGMARKET SHARE BY REGION, 2023 VS 2031 (%)

10. GLOBAL MOBILE APPLICATION FOR RETAIL & E-COMMERCEMARKET SHARE BY REGION, 2023 VS 2031 (%)

11. GLOBAL MOBILE APPLICATION FOR TRAVEL & HOSPITALITYMARKET SHARE BY REGION, 2023 VS 2031 (%)

12. GLOBAL MOBILE APPLICATION FOR LEARNING & EDUCATIONMARKET SHARE BY REGION, 2023 VS 2031 (%)

13. GLOBAL MOBILE APPLICATIONMARKETSHARE BY REGION, 2023 VS 2031 (%)

14. US MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

15. CANADA MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

16. UK MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

17. FRANCE MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

18. GERMANY MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

19. ITALY MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

20. SPAIN MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

21. REST OF EUROPE MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

22. INDIA MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

23. CHINA MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

24. JAPAN MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

25. SOUTH KOREA MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

26. REST OF ASIA-PACIFIC MOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

27. LATIN AMERICAMOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)

28. MIDDLE EAST AND AFRICAMOBILE APPLICATIONMARKET SIZE, 2023-2031 ($ MILLION)