The strong growth of online gambling, betting and casino games will drive the Europe Online Gaming Market

Published: Jan 2021

The European online gaming market is anticipated to grow with a considerable CAGR of 7.7% during the forecast period (2020-2026). The largest market for the online gaming industry in the region includes Germany, France, Italy, Spain, and UK. These countries have a significantly high penetration of smartphones, desktops, gaming consoles which support the adoption of new games in the region. In addition to this, the high spending power of the people across the region is also a positive factor for market growth. 

Browse the full report description Europe Online Gaming Market Size, Share & Trends Analysis Report By Game Type (Role-Playing Games, Action Games, Racing Games, Simulation Games, Strategy Games, Sports Games, and Other Games), By Device Type (Console, Computer, Mobile Devices, and Others), By Revenue Model (Free Gaming Services and Paid Gaming Services), Forecast Period (2020-2026) at https://www.omrglobal.com/industry-reports/european-online-gaming-market

Furthermore, the market is poised to experience significant growth in online betting, gambling, and casino marker during the forecast period. According to the estimation of the European Gaming and Betting Association, the online gambling market across the country is estimated to experience a rise in revenue from around $26.0 billion in 20018 to $34.3 billion in 2022. Technological innovation has made online gambling and casino accessible to people across Europe anytime anywhere. Additionally, the changing regulatory landscapes in European countries as most countries have dedicated regulation for online gambling activities is also driving the online gaming industry in the region. The recent outbreak of COVID-19 has also assisted Europe’s online gaming market with an increasing number of users and average time spent on online gaming activities including online casino games.

Market Coverage

  • The market number available for – 2019-2026
  • Base year- 2019
  • Forecast period- 2020-2026
  • Segment Covered- 

o By Game Type

o By Device Type

o By Revenue Model

  • Regions Covered-

o UK

o Germany

o France

o Italy

o Spain

o Rest of Europe

  • Competitive Landscape- Valve Corp., Microsoft Corp. (Xbox Game Studios), Ubisoft Entertainment SA, Gameloft SE, Square Enix Co., Ltd.
  • Key questions addressed by the report
  • What is the market growth rate?
  • Which segment dominates the market in the base year?
  • Which segment will project the fastest growth in the market?
  • How COVID-19 impacted the market?

o Deviation from the pre-COVID-19 forecast

o Most affected segment

  • Who is the leader in the market?
  • How players are addressing challenges to sustain growth?
  • Where is the investment opportunity?

Europe Online gaming Market Report Segment

By Game Type

  • Role-Playing Game 
  • Action Games 
  • Racing Games 
  • Simulation Games 
  • Strategy Games 
  • Sports Games 
  • Other Games 

By Device Type

  • Console
  • Computer
  • Mobile Devices
  • Others

By Revenue Model

  • Free Gaming Services
  • Paid Gaming Services

By Geography

  • UK
  • Germany
  • France
  • Italy
  • Spain
  • Rest of Europe 

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